I would say shattered ring is in bad place right now. fusei Colonel. The buildings page says that "The planet must have an upgraded capital and the planet class must match the climate preference of the primary species," though; I'm not sure how that would interact with life-seeded. you have to colonize them and then as you remove the blockers the habatabillity goes up. Reeks of lazy solution. I literally abandoned ringworld start after the popgrowth rework and ring nerf. you can always get a migration treaty and pops from those worlds will let you colonize other. The two big advantages to the shattered ring start are commercial districts and scrap miner districts. Once repaired, it can be colonized as normal. With the way things are currently setup, only megacorps and mercantile empires have reliable energy credit source with Shattered Ring, which is okayish, but I have a few suggestions. Pick the prosperity tradition, clear blockers and build a researcher district. Hey guys, first time posting here. Tall Determined Exterminators Guide, great way for new players to learn the game. Right. Miscellaneous: Void Dwellers can take traits that are pretty much irrelevant to them, like Non-Adaptive,. 2. This is my current megacorp setup with shattered ring. Instead they are now FULL of Blockers, most of them pretty cheap to fix and with some nice flavor. Used to be you had to research Mega-Engineering and repair the other sections before you could settle them. . Shattered Ring blockers now also provide -1 max districts. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroShattered Ring: Even as a robot empire, the AI fails to take advantage of the new system, so they play it the way it was in 3. The last one requires zero point power tech. And maybe each segment can cost alloys to build on the shattered ring, due to restoration. 4- Eschew bio ascension. I made the. 1. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroThe Ring world sections that aren't usually available until later are both available with 0 Habitability. Use servitors if your on shattered ring. Shattered ring is good, but it’s more of a late game origin than an early one, and only takes off if the rest of your empire can support it through minerals. Stellaris - Shattered Ring World Blocker requires Global Energy Management Tech [v3. Its like how the life seeded origin sets your species preference as gaia world. Leaders can have multiple veteran classes via traits but the UI will only display the first one. I've been trying to run shattered with but I only get one section to colonize and the other I have to repair still. Upgrading that shattered ring to an actual ring is kind of a step down by the time you’re able to. 1) the repaired section resets its graphical. Hey folks, I’m @Alfray Stryke, a member of the QA team for Stellaris. I fixed it by. If you go mercantile as your first tradition tree, it's easy to have tons of merchants making you tons of trade. There is one final blocker that increases all building/district energy upkeep. You could have 3 miners funding 2 alloy workers for 6 alloys, or 3 scrap miners funding 1 alloy worker for 6 alloys, a 20% pop savings for alloy rushing. well, you can pretty much do whatever you want. Researching some early-game technologies will allow you to clear those blockers. . Only thing not allowed with Ringworlds is Agrarian idyll. Unless one or more of those allies is also a megacorp, which can be a problem. With scrap miners, any tech affecting miner output increases both their mineral AND alloy output. I’m sorry but do you really expect me to recognize the icon for every origin. Support. Menu. If anything, Galactic Doorstep is the most neutral Origin. 2. But when I try settling it I have a habitability of 0 % despite it being a shattered ringworld biome. The Ring world Origin is the most overpowered thing in the game, its practically cheating. Habitability on colonized Shattered Ringworld Segment Habitability Debuffs are taking effect Species Traits. Arcane Generator will still produce base upkeep cost for you, but you'll get to keep 10% of it (1 energy and 0. Shattered Ring's conceit is that scrap-miner districts are more pop-efficient than regular mining district-homeworld alloys, even for machines that don't have split alloy-CG industrial districts. 0 update, Shattered Ring is no longer nearly as strong as it was. But disticts and blockers are still broken. Colonisable Shattered Ring segments have a large number of blockers including some that require advanced technology to clear, but impact the habitability of the segment. Now you don't need to get past Sanctuary to get a free ringworld! Although, unlike the origin where guaranteed habitables can give you repairable sections, this only has the 1 afaik. It's worst then life seeded. This page was last edited on 21 December 2021, at 10:09. Edit: The habitability was lowered by. Ruler: Scientist/charismatic. But when I try settling it I have a habitability of 0 % despite it being a shattered ringworld biome. and the only "luxury" option is Shattered Ring. there still around, put in 25 food get 20 energy. the other two segments should be habitable with a ton of blockers. Reply. Which consumes 12 minerals. Finishing this project will restore the fixable segments into Shattered Ring worlds with many blockers on them. 6. Reply. reReddit: Top posts of 2022. When rolling random starting planets, you will always get a planet from size 18-21. On top of that if you go spiritualist and try to rush for gas as soon as you can so you can expand on your ring world districts. 6. Rogue servitors and drüben assimilators get both districts, but blockers deactivate some of the Jobs. 2. Thread starter punkkk; Start date Mar 23, 2021;. send a colony ship over and remove the blockers. Paradox Forum. So not only do you get a free ringworld, you get the resources to build all the districts with 0 upkeep. Shattered Ring For many players, the Shattered Ring start is one of the best ones for multiple empires. Also clear all tile blockers and. The "Broken Ring" is so infernally bad, literally the only option is to build. 9 (aka "Caelum") was released on 2023-09-12 with the checksum 629C. It has some very interesting districts, but in the end. 5: very poorly. Its freaking nuts. You need to research some early techs to be able to clear from the sections to allow decent habitability and then zero point power research to fix the +100% building and district upkeep cost to return them to be "normal. . Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta Zero- Reworked orbital ring strategic resource buildings. So if you're a Ring Commonwealth of Man then forcespawn an UNE (remember same species traits) so they have continental instead of ring. 0 unless otherwise noted. There doesn't seem to be any unique flavour or popups. Trait (scientist) ID. I am surprised you are having issues but I also understand. One of the other shattered ringworld segments wasn't broken completely either. It's still good with machine empires, since they don't care about the habitability. What is the Best Starting Solar System in Stellaris. So the normal planet needs a total of 6 miners to get the 24 minerals required to make those alloys plus 12 more (to have an equal total output). The number of resource districts that can be built is limited by planetary features, except under certain conditions, such as on Hive Worlds, Machine Worlds, and Shattered Ring Worlds. Still a great start, since you dont need to pay for those districts, and even profit from them when you have constructo-bots or the prosperity Tradition. they make it openable by giving you a blocker to clear that GIVES you the cost for the research segment, which is hundreds of a rare resource. Start with 6 Ruined Arcology blockers. #4. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroThe Ring world sections that aren't usually available until later are both available with 0 Habitability. Shattered Ring Origin causes a issue where your initial starting colony works as intended with a 100% habitability but the other broken ring sections have 0% Habitability. Lame. When shattered ring sections are fully repaired (as of 3. 914,7 KB · Views: 0 ironman. Shattered ring is good, but it’s more of a late game origin than an early one, and only takes off if the rest of your empire can support it through minerals. A ring world involves destroying all local stellar bodies to move all its materials into a giant ring around the sun. reReddit: Top posts of November 2022. And it's not impossible to meet in the middle, it's just really hard, because a functional ringworld is. Agrarian Idyll and Machine Intelligence empires gain 1 additional housing from each resource district, while Hive Mind empires gain 1 additional job. Everybody knows that this makes no sense on so many levels: The player will remove and clean up everything within a star-system in order to build a completely new ring-world. Reeks of lazy solution. iirc, it's t2 shields, t2 engines, t2 starbase, and t2 something that i can't remember. Getting basically no bonuses but still being able to colonize from the start of the game is still better than Shattered Ring, which actually penalizes you for no advantage until you get Mega-Engineering and 10,000 Alloys. Steps to reproduce the issue. 4. There are definitely ways to make ring world not OP in the start of the game, closer to void dwellers and relic worlds in value and no one whines about those. 3. Once there are no free district slots left on the planet, the planet is destroyed, turning into a shattered world and all pops are resettled to. You could incorporate some random events and terrain blockers on the ring to represent parts of the planet used to repair it. Now this is Sol’s only weakness. That is the old mirror universe Doorway variant. 6 dev diaries. Instead they are now FULL of Blockers, most of them pretty cheap to fix and with some nice flavor. ago. One segment is completely destroyed and IRREPARABLE, due to the Interloper's impact. with recent buff for starbase building u can just spam hydroponic on your starbase for food. Which is arguably worse than keeping it as a relic depending on your needs (as a general info comment not specifically an argument against it). Because it's a meant to be. I agree with this. TL;DR: Shattered Ring is the worst origin; there's absolutely no reason to pick it over any other. New posts All threads Latest threads New posts Trending threads. AI. Stellaris AAR: No Love, No Comfort. A simple NO would have been good. If you want something OP for the sake of it, just cheat. It looks like instead of "re"building them to use the 2 other rings, now they are able to be settled right away but have 0% habitability because of blockers. The project shouldn't cost too much (maybe like a T2 or T3. 6. This is not a complete list. Do check if that is still there. Chance of getting mega structure repair is actually boosted if you have a destroyed mega structure in your empire. Anderson disk is like a massive version of shattered ring. ago. three blockers, three different. Ask for migration treaty and now you got a human. He had hundreds of research by year 7 with a positive economy. Bayes Colonel. (penrose, interstellar, square and great ring) to add blockers similar to shattered ring, and nerfed a bit the. It is still powerful, but not nearly as much as it once was. As for my experience, it seems that the Robot with Shattered ring origin experience malus from low habitability on the two wrecked sections, except for the pop. 2. Ringworld origin is OP. 3. Choke points are key to properly utilizing this new nerfed version of shattered ring. About three years had passed when I noticed that my number of free districts hadn't changed, and my total number of available districts seemed to have dropped. Shattered Ring World Shattered Ring origin 100% Habitability; Enables the Repair the Shattered Ring decision. No real bonuses, no real penalties. 29 Badges. Either of these origins will overwrite your species original choice of habitable world. Shattered ring is probably the best for megacorp. As you can see, in total, building the Ring World section will cost 25 000 Alloys and 300 influence. Basically you use shattered ring's trade district to spam merchants, and since merchants are rulers shadow council boosts the output of your ruler jobs by 10%, combined with Xenophile and Thrifty you can get an insane amount of trade value. An actual update is currently in the works, and as I suspected, the official work on Shattered Ring in the meantime has made it much easier. Jul 29, 2015 6. teaser: "When you choose the "Shattered Ring" Origin, you'll quickly see what went wrong with the rest of the ring. Then the Arcane generator provides the upkeep for the district once its built. Not really. You can still get research districts after you clear all the blockers and then repair for muchos alloys. Other than that its a gigastructures equivalent of shattered ring start with almost unlimited districts locked behind huge tile blockers. CalamitousVessel Devouring Swarm • 2 mo. Especially with hive minds. This is probably going to swing the mod back from the previous state of "worse than the origin version" to "better than the origin version", but I'm not overly concerned about the balance here. districts normally provide 10 jobs and 10 housing, so 4 blockers reduces each ring segment to only providing 2 jobs and 2 housing, but only costs 20% the upkeep and base-cost that a fully operational ring would cost. The number of resource districts that can be built is limited by planetary features, except under certain conditions, such as on Hive Worlds, Machine Worlds, and Shattered Ring Worlds. Can reliably get 2k research and between +100-200 alloys by 2250 (haven’t tested for 2230) on GA no scaling + default settings. On your capital it's true that trade districts cost 300 minerals and have 1 EC upkeep, but you can't get urban designation there, and the other shattered segments have double building upkeep until Zero Point. Void Dwellers is a much, much slower start with the potential of exponential growth once your empire is set up. QuillEdi. Currently, its literally a worse version of relic origin. They wouldn't want to live on them anyway. 5. They are something that you might work to fix minor amenities issues instead of a clerk, or to delay building a holo-theatre, or. 3. 3- Pick Natural Neural Network as your other civic. Once you unlock the technology for droids and get the environmentalist civic, you can basically colonize any planet in the galaxy and make tons of Unity off of all the natural blockers on those planets. The benefit though are mineral deposits ( 2 x 15 mineral deposits ) you can extract from the ruins and the planet". Clear your blockers when you can! One of them rewards a free pop, and several of them reward mineral + alloy. High King Sverker takes a break from the year's campaign to visit one of Áslaug's friends, the Countess Maria Sophia of Sneeze-cough-and-arkle-on-the-river. Expected. I have 3 shattered rings segments, 2 of which have 0% habitability until I get rid of certain blockers, 3 of which. The first is an energy producing job, swapping out the clerk job on Shattered Ring. 81 Badges. ago. Go back to features and see there is now a tech requirement. Report. Slight correction, here: all you have to do is clear the tile blocker that gives you 400 minerals and 100 exotic gas, and only costs 500 energy to remove. Ancient Rubble Shattered Ring origin 250 360 Broken down machinery and other debris obstructs workers from utilizing the entire segment. Edit: The habitability was lowered by blockers but there is no way to see this in either the tooltip or on the expansion planner making the segments appear uncolonizible to anybody who does not know about said blockers in advance. Upvote 0. Stellaris's new update makes the shattered ring origin stronger, but by how much?Support the channel:Youtube Member - Click the join button! or no command to remove an anomaly. Remnants looks like one of the best technocracy tech rush origins, although not sure if it'll beat the pop growth of mechanist. Perfect for unlimited merchant spam. (Note: patch 3. It needs to get nerfed. true. Use servitors if your on shattered ring. Phase 1: Build a Ring World Site (5000 alloys, 300 influence) Effect: None. IMHO the problem with the current Shattered Ring is that it got nerfed by two different people (somehow): 1 - Removed the 2 habitables and nerfed the habitability preference; and 2 - Removed the Ring World planet type and made the homeworld. The ring world habitability on shattered rings actually modifies the habitability cap. You also get 3 blockers which, when cleared, grant 200 minerals each and 50 motes, crystals, or gases, so that you can afford to build those pricey arcologies. But the 2 shattered ring sectors, have a 0% habitability cap, so they will not colonize them, and you cannot remove those blockers while not having colonized them. ago You're not missing anything. The broken ring world offers no planetary bonuses or features at all beyond what resources removing planetary blockers provides . You also get. Also, some loc fixes. Meanwhile, Deneb had a pre-FTL civ, but I haven’t seen hide or hair of humanity since the nearest empire to them took Sol over. Good Morning can someone tell me , the info says Habitability preference set to Ring world. By the time you plateau you'll be fixing your other ringworld platforms and snowballing some more. Habitability is limited by 4 blockers, clearing them will make it to 100%, 25% for each. 0 was only released as a beta, making patch 3. Prior to the addition of Origins, Ringworlds were incredibly rare. assuming you can get some decent planets to expand too your best served hyper specializing the initial segment into tech/industry and using. 5. Still though, shattered ring was always ridiculously powerful for tech rushing and then dominating the galaxy after 50 years. Content is available under Attribution-ShareAlike 3. Lorenerd11. Jul 16, 2014 838 1. Eh, I get your point, but it's only kinda true. You need to research some early techs to be able to clear from the sections to allow decent habitability and then zero point power research to fix the +100% building and district upkeep cost to return them to be "normal. Shattered Ring Question. The Ring world sections that aren't usually available until later are both available with 0 Habitability. 106. Yes I am aware of the new Origins. Thread starter Morchaste; Start date Apr 13, 2022;. Their mining district also gives alloys. * Added add_blocker effect (which unlike add_deposit will let you have control over which deposit. Brennenburglar • 1 yr. sav. Set the economy to militarized and avoid running artisans as much as you can. Shattered Ring+ Merchant Guild+ Shadow Council + Fanatic Xenophile + Thrifty+ Mercantile tradition tree. The techs to improve habitability: - improved declectos. Phase 3: Complete the Ring World Section (10 000 Alloys); Effect: +1 Habitable segment. 0 unless otherwise noted. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroIMHO the problem with the current Shattered Ring is that it got nerfed by two different people (somehow): 1 - Removed the 2 habitables and nerfed the habitability preference; and 2 - Removed the Ring World planet type and made the homeworld effectively into a regular colony until you get Mega Engineering. Stellaris Orion v3. . Forget the Machine world start. Stellaris. So you're looking at something like 15 unemployed rulers, -300 food income etc. One of the largest, most complex, and most demanding 4x games out there, Stellaris is a sci-fi gamer's dream. Did they change this?Shattered Ring origin 1000 360 200 Minerals 100 Alloys These ancient and decrepit tunnels have never been fully explored or cleared. First unlock (Building and District upkeep -10%) works on Ring Segments. Ring is great for megacorps. Forum list Trending. 0 unless otherwise noted. * * The Shattered Ring origin now conveys Ringworld Habitability Preference, and begin with more blockers on their homeworld. 6. Your starting planet will always be Earth and will always be size 18. You click on the ring segment, and then click repair. The two big advantages to the shattered ring start are commercial districts and scrap miner districts. Shattered Ring now gives you a guaranteed ruined Megastructure. The Unity-Rush/Merchant-Spam build - Guide and 20 year benchmark. The "consume world" decision takes 360 days to load 2-4 blockers onto a planet, which each reduce district size by 1 and habitability by 10%, then. I have 3 shattered rings segments, 2 of which have 0% habitability until I get rid of certain blockers, 3 of which are tech locked. but the reason it's 0% is because of 4 special tile blockers that require some early game techs to remove, once you remove those it's exactly the same as the main segment. So shattered rings work a tad different now. Having 3 25+ sized planets that have trade districts is kinda powerful. ThreeMountaineers King • 2 yr. Shattered Ring blockers now also provide -1 max districts. Ringworld is where it's at. Housing, Generator, Trade, Industrial and Farming districts present will convert to Ringworld Districts at a 5:1 ratio when the Ringworld is restored. When you choose the Shattered Ring origin your species has ring world preference as its preferred planet. Finishing this project will restore the fixable segments into Shattered Ring worlds with many blockers on them. I think you need to colonise it then clear the blockers or something like with your original section. They are implemented as size 25 shattered ring worlds / guaranteed habitable worlds with quite expensive blockers (4 each, each reducing max habitability by 25%), so it’s a „good origin“*. Well now i also tried some runs as Machine in the Shattered Ring start, and i found this extremely weak compared to the regular Ring empires. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta Zerorelic worlds are the obvious choice. Please read through the new rules for the forum that are an integral part of. I guess you were right. Celestial bodies may have resources which can be harvested by orbital stations. ago. that one works best as a xenophile megacorp. but that doesn't make sense because gestalt empires get generator districts instead of trade or commercial districts. They changed the ringworld start in a recent update, the other sections now take the place of guaranteed habitable worlds and have blockers on them that reduce the habitability of the sections. * Habitat and Void Dweller Balance Changes:Personally, my favorite origin for a megacorp so far is Common Ground. When you break it all down, the tech you get from all the resources you spend clearing those blockers is basically what you would have gotten from just instead investing those resources in research in the first place. Kind of like shattered ring then, where you need certain technologies to clear blockers and improve habitability. Seems as thought the problem was resolved. Shattered ring is too short on habitable worlds to waste the good worlds on redundant trade production, and doing so misses on the value- and the authoritarian synergies- that scrap miners and CG-clerks offer in terms of running up your early-game economy into something for early-game wars to establish dominance. They have shown us the plans for void dwellers, nerfed, technocracy, nerfed, and shattered ri. It feels bare and empty by comparison. In a meta min-max sense, Remnant is mechanically superior. Basically yes, generally I put the current Shattered Ring in the Tier C bin, and no, I don't have a Tier D in my ranking system. This is our solar system and is many players’ first empire. This is really only 2nd to DA because it has a much more difficult time on average getting extra pops. Removal cost is 2000 alloy per. . Either change the tech requirement for the blocker, or maybe make it so ONE of the potentially three ring segments you get has generator districts instead of trade. reReddit: Top posts of November 11, 2022. Similar to Shattered Ring, you have another special feature, the Abundant Stockpile, which will generate strategic resources to pay for up to 1 of each district after you've built them. (regular empires get trade value district instead) For them its still the best origin. . The real advantages to starting with Remnants are the Colonial Remains modifiers on your Guaranteed Habitable Worlds. . No benefits early on, but a really nice benefit later on. ThePinkTeenager Queen • 2 mo. It looks like instead of "re"building them to use the 2 other rings, now they are able to be settled right away but have 0% habitability because of blockers. The Ring world sections that aren't usually available until later are both available with 0 Habitability. It got an update in 3. My suggestion is to make the other three segments of it completely irreparable and add 3 several clearable blockers that have the effect of reducing the maximum number of Districts. Shattered Ring starts with a blocker that reduces artisan and fabricator jobs right at game start. Origin : Remnant (turn the capital into Ecumenopolis ASAP!) or Shattered Ring at the beginning build a lot of science ship and explore as much as possible to try to find Relic Worlds and agressively expand toward them asap and clean up the blocker with 8 research jobs asap. A species with the same name and same traits is the SAME SPECIES even if their habit type is different. Shattered Ring+ Merchant Guild+ Shadow Council + Fanatic Xenophile + Thrifty+ Mercantile tradition tree. . I feel that as a Shattered Ring empire, at some point we should get an option to restore our ring to its former, fully operational glory – and that includes the 'Irreparable Damage' section. If you have colonizatable segments as a Ring World start, the other two segments have blockers. I may be missing something, but shouldnt the shattered ring origin override the habitability to ringworlds just like the habitat origin does? Bug or feature?Go to Stellaris r/Stellaris • Posted by ActualThrowaway7856. The only choices to fix this with buildings are Drone Storage, which give +4 amenities which is barely a band. I've gotten a Shattered Ring empire up the tech tree far enough to get megastructures (I know, because I rehabbed a Dyson Sphere I found). You will have some energy issues in early game. Saving up for terraforming usually takes much longer, unless you're corporate. Ship Debris Broken Shackles origin 300 360 Random technology This page was last edited on 4 October 2021, at 07:37. Play Shattered Ring start. Content is available under Attribution-ShareAlike 3. Worth noting that after the recent 3. So you can plant a small colony early on and. . Open with mercantile so you can pick up the consumer benefits policy, which the whole thing is based around. You only need one decently sized ecu and you‘re set, permanent employment/ruthless industrialist cyborg megacorp and go. Council. When any owned ship enters a system or passes within its sensor range, any habitable planets in the system will be revealed. Shattered ring start empires have 0 habitability on their "guarantied habitable worlds" shattered ring segments. Researching some early-game technologies will allow you to clear those blockers. When shattered ring sections are fully repaired (as of 3. Ring gets +4. Instead they are now FULL of Blockers, most of them pretty cheap to fix and with some nice flavor. aditionally any world that is not a ring world will not have good habatabillity. It's functional, but loses a lot of its value for a Rogue Servitor to just coast on the intrensic power of a servitor build. Except for Machine Empires: who suffer none of that and who get the actually good energy district version. Coming back to the game after a while. Shattered Ring is basicly, with a few exceptions, the same as the 'Ocean paradise', 'Life-seeded' or 'Remnants' origins without the stories, planetary features and other bonuses. 2. Tomb World Preference gives 60% to every other planet type, and the only ways to get it involve embracing the worm, uplifting a tomb-world near sentient, the distant stars system with the two tomb world primitives, getting. Malfunctioning. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroShattered Ring. The issue is that it takes 10,000 alloys to repair each of the other two sections, and those are resources you could have used for war. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroThe event switches the appearance of the starting ringworld to match the shipset selected by the empire, but has no gameplay impact. The blockers require specific techs to remove but you'll generally have gotten the opportunity for at least a few of them in the first 50 years of play. You can rush a commercial segment, set economic policy to produce goods (or join a trade federation) then do the research one, trade will keep your researchers happy and supplied and after 50. You pick it because you want a challenge. To the best of my understanding the reason the segment is irreparable is twofold:Usually getting this particular tech takes awhile for a normal start, but ring can have majority of pops working tech jobs with little to no supporting jobs. Report. Each empire has acces to some form of the trifecta of Slaves, Migrants or Robots. 5 from capital. Stellaris. Nov 4, 2022. CURRENT GAME: Stellaris: Federations We're playing on Grand Admiral as a Driven Assimilator with the Shattered Ringworld origenWHAT TO SUPPORT ME AND THE CHA. They wouldn't want to live on them anyway. Age of Wonders 4 Empire of Sin Cities:. Shattered Ring gives you 20 Researcher slots per district or 5 Artisan and 5 Merchant slots per district, so it basically solves the slot issue until you grab your third homeworld. I was truly blessed by RNJesus today. And on that note, I'm definitely looking forward to the Shattered Ring origin coming in Federations. another one that's satisfying as playing shattered ring origin with humans with my in-game RP story being the last remnants of the terran empire coming back as cyborgs to repair the ring and spread out through the galaxy searching for Lost Sol. I've tried a few starts to this and I just don't have the strategic resources nearby or I haven't gotten the research to exploit them to really take…With the megacorp you can generate trade value Like a monster with your ring world in mid an late game. Report. 0 (313b) Game Version Orion v3. THe new. Ringworld start still has some good benefits: Access to the 3 strategic resources from start. Almost every problem with Stellaris (including the redundancy of Ring Worlds) stems from the pop growth workaround to mitigate the late-game. 3 25 size planets can be a strong start so adding lots of shattered rings blocker can be good counter. It doesn't mention the.